Tag Archives: Raspberry Pi

Wondered about the wonders of Pi? Intrigued by Raspberry Jam?

Raspberry Jams are community events organised to support knowledge share, learning new skills, gleaning new ideas and meeting other like-minded digital makers.

They’re an informal and great way to find out more about the Raspberry Pi, what’s possible, and to talk through project plans and aspirations with others.

The first Raspberry Jam in Hull was hosted at Kingswood Academy in November 2014. Since then, Malet Lambert became hosts in April 2016 and the most recent event was held at Central Library on Albion Street.

This city centre location has allowed us to test out a new low power network being installed across Hull, as part of the Connected Hull project, and to launch some additional STEM projects with partners.

More details to follow soon…watch this space.

Details of the next Raspberry Jam event?

Join us in Hull to make, learn, share, tinker and invent together at the next Raspberry Jam on Saturday 22 April 2017.

Everybody’s welcome, with or without your own mini computer, and it’ll be a great way to find out more about the wonders of Raspberry Pi.

 

procollage_image

                                          Images from the most recent Raspberry Jam on 18th February 2017

Just register on this link and come along 😀

square-moth

 

Next Hull Raspberry Jam: Saturday 22nd April

The next Raspberry Jam in Hull is at the Central Library on Saturday 22nd April.

Register for free tickets by clicking on the image below.  You’ll also find more information about Raspberry Jam.

Join us as we share, learn & tinker with digital making projects using Raspberry Pi.

raspberry_jam_badge

Under 16s need to be accompanied by an adult.

Everyone welcome – with or without a Raspberry Pi.  

Community learning: Digital making programme and Raspberry Jam at Malet Lambert

Saturday 10th September: Another great community learning event when over 80 people registered, and this time planned with more support for a wider array of digital making projects.

We were joined by friends from GPIO and Code Club  who added to the workshop programme and gave more opportunities for hands-on learning, collaborating and networking.

This slideshow requires JavaScript.

These events are hosted at Malet Lambert and are open to communities from across Hull and further afield. This latest Raspberry Jam saw digital makers joining us from the city as well as North and West Yorkshire, Lincolnshire, Cambridgeshire and East Riding.

Highlights above from Trevor’s ‘Introduction to GPIO – Hello World in lights’ workshop and creative inventions from the ‘Wearable wonders with Codebug‘ activity below.

Great also to see projects used before the Summer inspiring new challenges away from the Jam, and bringing them back to share with others.

This slideshow requires JavaScript.

 

Look closely and you’ll see some of our younger members helping others to write and download the code onto the device.  We do say we’re all learning together!

This slideshow requires JavaScript.

The hackspace gives the chance to work on individual robot projects and we also had a couple working on a flight simulation digital making piece using Scratch on the Pi.

We also shared our ‘Do not feed the bears’ project, demonstrating text to speech and an intro to capacitive touch with Bare Conductive’s PiCap using Python on the Raspberry Pi.

So much more code and tools to explore for next time 🙂

This slideshow requires JavaScript.

Hands-on training from Victoria, our regional Code Club coordinator, for volunteers about to launch a club for 9-11 yr olds and an overview for those planning to offer a club.

This slideshow requires JavaScript.

And great to see our Jam library expanding and being used 📚

square-moth

Look out for the date of the next digital making day in Hull.

We’ll share in the next week or two 🙂

Makerfest at The Amy Johnson Festival

Great to be involved with the first Makerfest in Hull, which was part of the Amy Johnson Festival.

This slideshow requires JavaScript.

Working in the shadows of Amy’s moth, Jason, was the inspiring backdrop for STEAM activities throughout the day.

This slideshow requires JavaScript.

The scribblebot challenge was ‘a low tech with lots of creative possibilities’ activity enjoyed by families and makers regardless of age or experiences with robot builds.

This slideshow requires JavaScript.

Art robots were either created by individuals’ ideas or collaborations in small groups which were nurtured for each step of the making process. Intergenerational teams equipped those groups with the different skills needed to complete the build and showcase art.

Or scrapped altogether, inspired by the Amy theme, and turned into aviation flights of creativity instead!


More STEM to STEAM activities came from designing art on screen and seeing final designs painted using the Watercolorbot designed by teenage Sylvia.

Not a typo, but the US spelling for the invention brought to Kickstarter from America and which inspired so many makers of all ages in Hull on Saturday.

This slideshow requires JavaScript.

We were also sharing news about the Hull Raspberry Jam community in the city and borrowed their Raspberry Pi photo booth.

image

More digital making workshops at their next Raspberry Jam meet up on Saturday 10th September. Registration link here for the event hosted at Malet Lambert.

Innovations and Game Making during National Careers Week

This week we’ve been supporting schools from the Hull Ready Hub through creative computing activities with Y5.

img_9454

What opportunities does computing offer towards future employment choices?

Well, we didn’t have a crystal ball at Malet Lambert, as 240 Y5 learners and their teachers got involved at the Careers Ambition and Inspiration Day.  But we did offer workshop activities focused on collaboration, game making and problem solving.
 

Part of activities to mark National Careers Week included learner engagement activities with an inventive focus.  Looking at a Raspberry Pi mini computer provided opportunities to work together to invent new solutions beyond the input and output conversations started.
 

The children also got hands-on with game making and development activities using Scratch as they worked with older peers too to create further iterations of their ideas.
 
img_9447

‘Made in Hull’ algorithms for 2017

What happens when you introduce a project for pupils to design, build and test an algorithm to share a local story to visitors about Hull?

Oh, and they have to wear their code with pride.  That’s because their messages need to be digitally displayed on a wearable tech device called a Codebug.

That was the challenge set by the Hull 2017 team and RM Education to a group of digital leaders from Spring Cottage and Malet Lambert schools.  Collaborating across Y5, 7 & 8, they worked in teams to design and communicate their stories. All part of events organised during National Careers Week.

An afternoon of creativity and fun (according to some) turned into problem solving and teamwork as the children tackled errors through their complexities.  Confident coding led to serious debugging tasks and in turn to successful projects shared.

Code Orange 🙂

Initial ideas at the 2 schools were shared in the small new teams and further projects extended and developed during the session.

 

img_9496

Testing and debugging

It became evident to the groups that coding as a trio could lead to more ambitious outcomes once everybody’s ideas and skills were considered.  Whatever their age and if they had, or hadn’t in this case, worked together before.

What did the children enjoy about the project?

  • How we got to code with different people I didn’t know
  • I liked all the coding that we had to do and all the debugs we had to do
  • The girl who came from Malet Lambert let us decide
  • That we had to work together
  • Working as a team
img_9520

Made in Code

And what about collaborating with students from another school?

  • That we work good in a group and we have more ideas
  • That at different schools they learn different things about coding
  • That it is fun to learn with other people
  • You can collaborate vary well with someone you haven’t met before
  • How to tell people how to do things!!
  • THAT YOU STILL USE CODING AT BIG SCHOOL AND ITS NOT AS CONFUSING AND HARD AS IT LOOKS AND YOU MUST ALWAYS HAVE A GO
img_9493

Team Smile

What did the children learn during the project?

  • That debugging is easier than I thought
  • How to make code more thoroughly
  • That you can wear your code
  • That you can do so many things with one tiny piece of technology
  • Teamwork

 

 

 

img_9504

Sharing stories  

 

img_9500-1

Wearables for wearables

Team photos were taken with a Raspberry Pi project as we continued the planning conversations about possibilities with inputs and outputs.

Smile : )

This slideshow requires JavaScript.

Inspiring the next generation of digital creators through a peer to peer STEM event

Teachers at Kingswood Academy decided to extend their Big Bang Science event this year, for partner primary schools, to include more ambitious projects for students to share.

Last October’s festival was for one day to promote opportunities through STEM with a peer to peer learning model.

The RM team in Hull have supported these plans and in particular the group of Y11 students leading the festival with their Science teacher, Amy Hill.  It was also this group of students who led lots of workshops with the visiting children from Y6 classes across both days.

Since attending our Tech 4 Change conference themselves in July, as Hackspace advocates, this group of Y11 Science students are now evolving into role models themselves for younger children. Their enthusiasm and understanding of the creative opportunities that computing and the STEM arena bring have inspired KS2 children and given their teachers a range of ideas.

IMG_4247

Setting challenges

Over a couple of months we’ve planned projects and activities to engage all learners coming along to collaborate at Kingswood over the two days.

001(13)

Refining models for art

Each school joined the activities for half a day, with numerous partners delivering a carousel of activities; all through the theme of STEM and for us with a focus on computing.  Specifically, creative computing for all.

001(19)

MakerEd workshops

Activities included:

  • Designing and making a Scribblerbot to develop the next art masterpiece
  • Circuits’ circus: Projects using electric paint to create robot cards
  • Getting creative with Raspberry Pi and the camera add-on to collaborate with a photo booth project using Python
  • Using proximity sensors with a Halloween theme to invent mischievous new scenarios
  • Music madness with midi keyboards: Designing the next midi keyboard with absolutely anything (actually, with Bare Conductive’s Touchboard).
001(10)

Scribblybot Art Projects

001(5)

Art-tastic 🙂

001(34)

Project iterations

001(37)

Discovering proximity sensors and code

001(45)

Themed Looney Tunes!

001(11)

Photobooth take aways

Full photo gallery here.