Makerspace at Tech4Change: Young digital makers and teachers collaborate

Teachers asked us to include another project space at this year’s conference, so we expanded the range of activities and age range of children joining us.

This slideshow requires JavaScript.

A group of Learning Innovators from Spring Cottage Primary and Malet Lambert schools came along with their experiences of mixed aged collaborations this year, through wearable technology challenges, alongside their own school based activities.

This slideshow requires JavaScript.

Challenges to inspire this next generation of Y5, 7 & 8 innovators included using the Faraday Project resources from the IET (Institute of Engineering and Technology). Children worked in pairs and teams to plan their own projects and determine levels of complexity.

None of the students had seen a BBC micro:bit before, let alone coded one. They quickly transferred what they’d learnt from previous projects to tackle ambitious group challenges under guidance from Dave Ames.

Using the micro:bit with these resources was a perfect match to engage and excite the group on National Women in Engineering Day  (#NWED2016).

This slideshow requires JavaScript.

The theme for activities in the makerspace centred around a book by Julia Jarman.  The Time Travelling Cat and The Egyptian Goddess became a catalyst for creativity and to extend programming, digital fabrication and writing opportunities.

cat

Linking digital storytelling and literacy resources, the team from now>press>play took the children back to Ancient Eqypt to explore creativity through sound, story and movement.

This slideshow requires JavaScript.

That led to animations and game-making with Scratch, either using resources from Code Club or remixing shared code.

Some children got hands-on, learning by doing, with digital fabrication tools.

This slideshow requires JavaScript.

Working with Paul, and using Egyptian themed artefacts with the Sprout, they developed 3D creative imagination to explore the design-thinking process.

They started to show the connection between planning and 3d modelling with a computer to reach a prototype stage, and then make further iterations. And said they enjoyed working on those design changes 🙂

Advertisements